Field plans for dadsOne page per plan · Friday letter

Home / Plans / Classic Field Skills / Card 70

Field card 70

Play Kim's game: remember the tray

Twenty minutes, a tray of household odds and ends and a dish towel. Study, cover, then remember: the classic 1911 game that trains the eye and the memory.

Time
20 min
Cost
$0
Ages
5 and up
Where
Kitchen table

01What you need

  • A tray or table and a dish towel or coat to cover itHave
  • 15 to 20 safe small objects: a spoon, a sock, a toy car, a key, a crayonHave
  • Paper and pencil for each playerHave
  • A timer or watchHave

Where: A table or a clear patch of floor.

Before you start

  • No sharp objects on the tray, and nothing small enough for a baby or toddler to put in their mouth.
  • Keep the little ones' reach in mind. If a younger sibling is around, count items back into the box when you finish.

02Steps

  1. Fill the tray

    DadWithout letting the kid see, put 15 to 20 small objects on the tray and cover it with the towel. The 1911 book suggests 20 to 30, but start smaller. Write a list of what's on the tray.

  2. Look for one minute

    KidWhisk off the towel and set the timer for one minute. The kid can look but not touch or write. Say "Time." and cover the tray again.

  3. Write what you remember

    KidGive the kid paper and a pencil, or let a young child whisper the list to Dad. Take a couple of minutes. Spelling doesn't count; a small drawing does.

  4. Check the list

    TogetherUncover the tray and tick off what was remembered. Whoever remembers the most wins. Say what they did well.

  5. Swap roles

    TogetherNow the kid sets the tray and Dad plays. Dad may not see the tray being set. Notice how hard it is to be sneaky and how much a kid enjoys outwitting a parent.

  6. Try a memory trick

    TogetherPlay again, but this time make up a silly story linking the objects in order. Does the story help?

03If it stalls

  • If the kid gets frustrated, cut the minute to 90 seconds or drop the number of items.
  • Group objects by color or type in your head: three red things, two metal things.
  • Don't let the winner brag. Praise the kid who remembered the odd item.

04Variations

Ages 3–5

Six large, safe objects, and the kid points or whispers rather than writes.

Ages 6–9

The full plan with 15 items.

Ages 10+

Twenty items. Or play the 1911 sister game: look at a poster or shop window for one minute, then describe everything that was on it.

OutsideSpread the objects on a blanket in the yard and cover them with a second blanket.

Tried this? Tell us how it went

2 minutes
How did it go?

1 = it flopped · 5 = we'd do it again

We read every note. Nothing is published unless you said yes above, and then only your own words, never as a rating or a test. We never show your email. Privacy

The Friday letter

Get one weekend plan every Friday

A field card like this one for the weekend, one quick plan for a weeknight, and nothing else. Free. The first letter hasn't gone out yet. Sign up now and you'll get it.

One weekend plan every Friday. We never sell your address, and every letter has a one-click unsubscribe. See a sample issue · Privacy

Or start with a free printable: The Weekend Plan Pack.

05Sources

  • 1911 scouting handbook, p. 311. The 1911 book describes Kim's game: put 20 to 30 small articles on a tray or table and cover them, uncover for one minute, cover again, then have each player name what they remember. The player who remembers the most wins. Project Gutenberg (public domain in the USA) Checked Oct 15, 2026

Filed under: Classic Field Skills · Indoor & Rainy Day