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Field card 67

Send secret words with the wig-wag code

Thirty minutes and a dish towel. Learn a three-motion code from 1911, spell a secret word across the room, and learn what to do today if you really need help.

Time
30 min
Cost
$0
Ages
7 and up
Where
A big room or hallway

01What you need

  • A dish towel, bandana or flag on a short stickHave
  • Paper and pencil for the code chart and messageHave
  • A flashlight for the dark-room round (optional)Have

Where: Two people facing each other across a room, 10 to 20 feet apart.

Before you start

  • Clear the swing space. The sender swings an arm to each side, so keep furniture and other people out of reach.
  • No hard sticks. Use a towel in the hand, or a flag on a short cardboard tube or a wooden spoon, not a broom handle.
  • Never shine a flashlight into anyone's eyes.

02Steps

  1. Learn the three motions

    Dad showsHold the flag straight up. Motion 1 is a sweep out to the sender's right and back. Motion 2 is a sweep to the left and back. Motion 3, called front, is a dip straight down and back up.

  2. Read the code chart

    TogetherWrite a short chart on paper. E is 1 2. T is 2. I is 1. A is 2 2. N is 1 1. O is 2 1. S is 2 1 2. Send 3 after a word. Pause briefly after each letter.

  3. Send your first letters

    KidThe kid stands across the room and sends T, then E, then N, with a pause between letters and a 3 at the end. Dad reads the motions out loud and writes down the letters. Does it say TEN?

  4. Spell SOS

    TogetherSend S, O, S: 2 1 2, 2 1, 2 1 2. Talk about what SOS means and why the letters were chosen for a call for help.

  5. Swap and send a secret word

    TogetherTake turns. Each picks a short word from the chart letters, sends it and the other reads it. Keep it to E, T, I, A, N, O and S, such as SEA or TOES.

  6. Dark-room round

    TogetherTurn off the light and send with a flashlight, swinging the beam right, left and down the same way. Whoever reads the word first wins.

03If it stalls

  • If the receiver can't tell 1 from 2, make the swings bigger and slower.
  • Pauses matter more than speed. A fast sender with no pauses is unreadable.
  • Let the kid pick the first word. They'll work harder to read their own.

04Variations

Ages 5–6

Just three signals: 1 for yes, 2 for no and 3 for come here. Ask yes or no questions across the room.

Ages 7–9

The full plan.

Ages 10+

Extend the chart with the rest of the alphabet from the 1911 book, and send a full sentence, with a 3 after each word.

Tried this? Tell us how it went

2 minutes
How did it go?

1 = it flopped · 5 = we'd do it again

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05Sources

  • 1911 scouting handbook, pp. 204–206. The 1911 book gives a wig-wag (Myer) code where each letter is a pattern of 1s and 2s, with 3 for the end of a word. It describes one position (flag upright) and three motions: right, left and down in front, with a slight pause after each letter. Project Gutenberg (public domain in the USA) Checked Oct 15, 2026
  • Whistle and flashlight distress signals today. The National Park Service Outdoor Emergency Plan says to stay put if you cannot retrace your steps, call 911, blow a whistle three times, take a break and blow three times again, and flash a flashlight in the SOS pattern: three quick, three slow, three quick. National Park Service Checked Oct 15, 2026

Filed under: Classic Field Skills · Indoor & Rainy Day