Co-op game night: think out loud
Kids rarely get to hear an adult get stuck and work it out. On a co-op game you're on the same side, so you can say it all out loud: what you tried, why it failed, what you'll try next. In 45 minutes, with a timer set before you start.
- Time
- 45 min
- Cost
- $0
- Ages
- 5 to 12
- Where
- The couch or the table
What you need
- A two-player co-op video game you already own, or a co-op board game
- Two controllers, or one you pass back and forth
- A kitchen timer or phone timer the kid can see
Before you start
- Check the game first. Look at the rating and turn off chat with strangers. The play their game plan walks through ratings and settings.
- Set the stop time before you start, and stick to it. A timer they can see ends the session, not you.
- Watch for gaming that's taking over: a kid who's very upset whenever games stop, can't cut down, or games to escape a bad mood. Talk with their pediatrician.
Steps
- Pick a game where you're on the same side. Pick a game where you win or lose together. Let them choose from two or three you've okayed.
- Set the timer out loud. Set a 40-minute timer they can see. Agree: when it rings, finish the level and stop.
- Think out loud when you're stuck. When you're stuck, say your thinking out loud: what you tried, why it failed, what you'll try next.
- Ask for their plan. Ask, "What should we try?" Pause, try their idea, and say what worked.
- Lose well, out loud. When you fail, name the frustration, take a breath, and try again slower.
- Land it when the timer goes. Finish the level, controllers down, then ask what the hardest part was and how you got past it.
If it stalls
- If they get frustrated and want to quit, say what you'd do: "I'm going to put it down for one minute and breathe." Then do it.
- If they want you to do the hard parts for them, take turns: you narrate while they hold the controller.
Times we got stuck and got past it
Signed off: can do this.Signed by Date